Struct UnreliableSequencedPipelineStage
The UnreliableSequencedPipelineStage is used to send unreliable packets in order.
Inherited Members
Namespace: Unity.Networking.Transport
Syntax
[BurstCompile]
public struct UnreliableSequencedPipelineStage : INetworkPipelineStage
Properties
StaticSize
Gets the value of the static size
Declaration
public readonly int StaticSize { get; }
Property Value
| Type | Description | 
|---|---|
| Int32 | 
Implements
Methods
StaticInitialize(Byte*, Int32, NetworkSettings)
Statics the initialize using the specified static instance buffer
Declaration
public NetworkPipelineStage StaticInitialize(byte *staticInstanceBuffer, int staticInstanceBufferLength, NetworkSettings settings)
Parameters
| Type | Name | Description | 
|---|---|---|
| Byte* | staticInstanceBuffer | The static instance buffer  | 
| Int32 | staticInstanceBufferLength | The static instance buffer length  | 
| NetworkSettings | settings | The net params  | 
Returns
| Type | Description | 
|---|---|
| NetworkPipelineStage | The network pipeline stage  |