Struct SimulatorPipelineStageInSend
The simulator pipeline stage in send
Inherited Members
Namespace: Unity.Networking.Transport
Syntax
[BurstCompile]
public struct SimulatorPipelineStageInSend : INetworkPipelineStage
Properties
StaticSize
Gets the value of the static size
Declaration
public readonly int StaticSize { get; }
Property Value
Type | Description |
---|---|
Int32 |
Implements
Methods
StaticInitialize(Byte*, Int32, NetworkSettings)
Statics the initialize using the specified static instance buffer
Declaration
public NetworkPipelineStage StaticInitialize(byte *staticInstanceBuffer, int staticInstanceBufferLength, NetworkSettings settings)
Parameters
Type | Name | Description |
---|---|---|
Byte* | staticInstanceBuffer | The static instance buffer |
Int32 | staticInstanceBufferLength | The static instance buffer length |
NetworkSettings | settings | The net params |
Returns
Type | Description |
---|---|
NetworkPipelineStage | The network pipeline stage |