Struct NetworkInterfaceSendHandle
A handle to data that's going to be sent on an interface.
Inherited Members
Namespace: Unity.Networking.Transport
Syntax
public struct NetworkInterfaceSendHandle
Fields
capacity
Maximum capacity of the data buffer.
Declaration
public int capacity
Field Value
| Type | Description | 
|---|---|
| Int32 | 
data
Pointer to the data buffer.
Declaration
public IntPtr data
Field Value
| Type | Description | 
|---|---|
| IntPtr | 
flags
Internal flags used by the driver (tracks who allocated the memory).
Declaration
public SendHandleFlags flags
Field Value
| Type | Description | 
|---|---|
| SendHandleFlags | 
id
Internal ID for this handle.
Declaration
public int id
Field Value
| Type | Description | 
|---|---|
| Int32 | 
size
Actual size of the data in the buffer.
Declaration
public int size
Field Value
| Type | Description | 
|---|---|
| Int32 |