Enum NetworkPacketReceiver.AppendPacketMode
Permits choosing between two ways of appending packets: via a copy or not.
Namespace: Unity.Networking.Transport
Syntax
public enum AppendPacketMode : int
Fields
Name | Description | Value |
---|---|---|
NoCopyNeeded | No Copy required when appending a packet |
|
None | Append Packet via a copy, which is the default mode |