Struct NetworkEventQueue.Concurrent
Namespace: Unity.Networking.Transport
Syntax
public struct Concurrent
Methods
PopEventForConnection(Int32, out Int32, out Int32)
Declaration
public NetworkEvent.Type PopEventForConnection(int connectionId, out int offset, out int size)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | connectionId | |
| Int32 | offset | |
| Int32 | size |
Returns
| Type | Description |
|---|---|
| NetworkEvent.Type |