Normal Map Settings
Normal Map is a texture that dictates the bumpiness of the material. The Unity Toon Shader allows control over Normal Map strength and which areas it applies to.
Normal Map
A Normal Map texture and its strength.
Normal Map Example |
![](images/DecoPlane_Nromal.png) |
Strength |
Results |
1.0 |
![](images/NormalMapStrength1.png) |
0.3 |
![](images/NormalMapStrength03.png) |
0.0 |
![](images/NormalMapStrength00.png) |
Normal Map Effectiveness
Properties |
Description |
Three Basic Colors |
The effectiveness of the Normal Map on Three Basic color areas, lit, the 1st shading and the 2nd. |
Highlight |
Normal map effectiveness to high lit areas. |
Rim Light |
Normal map effectiveness to rim lit areas. |
Example of Normal Map Effectiveness Operation