How to install samples
Unity provides the Unity Toon Shader sample scenes for the three render pipelines. Please install a set of samples fits the render pipeline you use.
- Make sure that Render pipeline you want to use installed and set up before installing the UTS samples for each.
- Open the Package Manager window.
- Click Unity Toon Shader in the left side of the window.
- Press Import in the right side of the window.
- Set Graphics Pipeline Asset in the Project Setting window. URP samples require
UTS2URPPipelineAsset. Whereas HDRP samples requireHDRenderPipelineAsset_UTS.
Where you should set UTS2URPPipelineAsset or HDRenderPipelineAsset_UTS |
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Assets/Samples/Unity Toon Shader/0.8.5-preview/Universal render pipeline folder contains the following scenes.
- Sample/Sample.unity :A scene to introduce the basic.
- ToonShader.unity :A illustration-style shading sample scene.
- ToonShader_CelLook.unity :A cel-style shading sample scene.
- ToonShader_Emissive.unity :A sample scene for Emission.
- ToonShader_Firefly.unity : A sample scene for multiple point lights.
- AngelRing/AngelRing.unity:A sample scene for Angel Ring.
- Baked Normal/Cube_HardEdge.unity:Baked Normal reference.
- BoxProjection/BoxProjection.unity :A sample scene lighting a dark room using Box Projection.
- EmissiveAnimation/EmisssiveAnimation.unity: Emission Animation sample.
- LightAndShadows/LightAndShadows.unity:Comparison between the PBR shader and the Unity Toon Shader.
- MatCapMask/MatCapMask.unity: A MatCap Mask sample scene.
- Mirror/MirrorTest.unity: A sample scene checking for a mirror object.
- NormalMap/NormalMap.unity :Tricks for using the normal map with the Unity Toon Shader.
- PointLightTest/PointLightTest.unity: A sample for cel-shding contents with point lights.
Sample scenes for other render pipelines are in the following folders.
- for the Built-in Render Pipeline:
Assets/Samples/Unity Toon Shader/0.8.5-preview/Legacy render pipelinefolder. - for the High definition render pipeline:
Assets/Samples/Unity Toon Shader/0.8.5-preview/High definition render pipelinefolder.
