Normal Map Settings
Normal Map is a texture that dictates the bumpiness of the material. The Unity Toon Shader allows control over Normal Map strength and which areas it applies to.
Normal Map
A Normal Map texture and its strength.
| Normal Map Example |
|---|
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| Strength | Results |
|---|---|
| 1.0 | ![]() |
| 0.3 | ![]() |
| 0.0 | ![]() |
Normal Map Effectiveness
| Properties | Description |
|---|---|
| Three Basic Colors | The effectiveness of the Normal Map on Three Basic color areas, lit, the 1st shading and the 2nd. |
| Highlight | Normal map effectiveness to high lit areas. |
| Rim Light | Normal map effectiveness to rim lit areas. |
Example of Normal Map Effectiveness Operation



