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    Mode

    The Unity Toon Shader mode that controls which workflow to apply in the shader.

    The Mode dropdown with Standard and With Advanced Control Map options.
    Mode Description Image
    Standard Standard provides basic cel-shading techniques. A toon-shaded sphere with three blue color bands and a light blue specular highlight.
    With Additional Control Maps With Additional Control Maps provides more complex cel-shading techniques with several additional control maps. A toon-shaded sphere with a jagged repeating pattern of three blue color bands.
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