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    HDRP Box Light

    In HDRP, only one directional light can cast shadow at a time. This can be undesirable when we need lighting that differs from the scene's main directional light, such as brightening a character's face or adding idealized shadows.

    The Box Light offers a practical workaround, and Unity Toon Shader supports it.
    Drag the slider to compare the images.

    Box light applied to a character's face. Note that editing the angle of the box changes the shadows falling on the face, but not on the body and the ground.

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