Normal Map Settings
Normal Map is a texture that dictates the bumpiness of the material. The Unity Toon Shader allows control over Normal Map strength and which areas it applies to.
Normal Map
A Normal Map texture and its strength.
Examples of a normal map with a strength of 1.0, 0.3, and 0.0:
Strength: 1.0.
Strength: 0.3.
Strength: 0.0.
Normal Map Effectiveness
Properties | Description |
---|---|
Three Basic Colors | The effectiveness of the Normal Map on Three Basic color areas, lit, the 1st shading and the 2nd. |
Highlight | Normal map effectiveness to high lit areas. |
Rim Light | Normal map effectiveness to rim lit areas. |