Struct GyroscopeSensor
Use the gyroscope to measure the angular velocity of a device. Use AngularVelocity property (float3) to get angular velocity values. Values are affected by the InputSystem.CompensateForScreenOrientation setting.
Namespace: Unity.Tiny.Input
Syntax
public struct GyroscopeSensor : IComponentData
Fields
AngularVelocity
Declaration
public float3 AngularVelocity
Field Value
Type | Description |
---|---|
float3 |
LastUpdateTime
Declaration
public TimeData LastUpdateTime
Field Value
Type | Description |
---|---|
TimeData |