Struct AccelerometerSensor
Use the accelerometer to measure the acceleration of a device. It reports the acceleration measured on a device both due to moving the device around, and due to gravity pulling the device down. Use Acceleration property (float3) to get acceleration values. Values are affected by the InputSystem.CompensateForScreenOrientation setting.
Namespace: Unity.Tiny.Input
Syntax
public struct AccelerometerSensor : IComponentData
Fields
Acceleration
Declaration
public float3 Acceleration
Field Value
Type | Description |
---|---|
float3 |
LastUpdateTime
Declaration
public TimeData LastUpdateTime
Field Value
Type | Description |
---|---|
TimeData |