Struct GameSaveReadFromPersistentStorageRequest | Project Tiny | 0.32.0-preview.54
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    Struct GameSaveReadFromPersistentStorageRequest

    Namespace: Unity.Tiny.GameSave
    Syntax
    public struct GameSaveReadFromPersistentStorageRequest : IComponentData

    Constructors

    GameSaveReadFromPersistentStorageRequest(FixedString128, Int32)

    Declaration
    public GameSaveReadFromPersistentStorageRequest(FixedString128 fp, int index)
    Parameters
    Type Name Description
    FixedString128 fp
    Int32 index

    Fields

    filePath

    Declaration
    public FixedString128 filePath
    Field Value
    Type Description
    FixedString128

    gameSaveIndex

    Declaration
    public int gameSaveIndex
    Field Value
    Type Description
    Int32

    result

    Declaration
    public GameSaveResult result
    Field Value
    Type Description
    GameSaveResult
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