Enum bgfx.TextureFlags
Namespace: Bgfx
Syntax
[Flags]
public enum TextureFlags : ulong
Fields
| Name | Description | Value |
|---|---|---|
| None | 0 | |
| RtMsaaShift | 36 | |
| RtShift | 36 | |
| MsaaSample | Texture will be used for MSAA sampling. |
34359738368 |
| Rt | Render target no MSAA. |
68719476736 |
| RtMsaaX2 | Render target MSAAx2 mode. |
137438953472 |
| RtMsaaX4 | Render target MSAAx4 mode. |
206158430208 |
| RtMsaaX8 | Render target MSAAx8 mode. |
274877906944 |
| RtMsaaX16 | Render target MSAAx16 mode. |
343597383680 |
| RtMsaaMask | 481036337152 | |
| RtWriteOnly | Render target will be used for writing |
549755813888 |
| RtMask | 1030792151040 | |
| ComputeWrite | Texture will be used for compute write. |
17592186044416 |
| Srgb | Sample texture as sRGB. |
35184372088832 |
| BlitDst | Texture will be used as blit destination. |
70368744177664 |
| ReadBack | Texture will be used for read back from GPU. |
140737488355328 |