Enum bgfx.ResetFlags
Namespace: Bgfx
Syntax
[Flags]
public enum ResetFlags : uint
Fields
| Name | Description | Value |
|---|---|---|
| None | No reset flags. |
0 |
| FullscreenShift | 0 | |
| Fullscreen | Not supported yet. |
1 |
| FullscreenMask | 1 | |
| MsaaShift | 4 | |
| MsaaX2 | Enable 2x MSAA. |
16 |
| ReservedShift | 31 | |
| MsaaX4 | Enable 4x MSAA. |
32 |
| MsaaX8 | Enable 8x MSAA. |
48 |
| MsaaX16 | Enable 16x MSAA. |
64 |
| MsaaMask | 112 | |
| Vsync | Enable V-Sync. |
128 |
| Maxanisotropy | Turn on/off max anisotropy. |
256 |
| Capture | Begin screen capture. |
512 |
| FlushAfterRender | Flush rendering after submitting to GPU. |
8192 |
| FlipAfterRender | This flag specifies where flip occurs. Default behaviour is that flip occurs
before rendering new frame. This flag only has effect when |
16384 |
| SrgbBackbuffer | Enable sRGB backbuffer. |
32768 |
| Hdr10 | Enable HDR10 rendering. |
65536 |
| Hidpi | Enable HiDPI rendering. |
131072 |
| DepthClamp | Enable depth clamp. |
262144 |
| Suspend | Suspend rendering. |
524288 |
| ReservedMask | 2147483648 |