Class RenderingGPUSystem
Inherited Members
Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentType<T>(System.Boolean)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentTypeDynamic(Unity.Entities.ComponentType)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkBufferType<T>(System.Boolean)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkSharedComponentType<T>()
Unity.Entities.ComponentSystemBase.GetArchetypeChunkEntityType()
Namespace: Unity.Tiny.Rendering
Syntax
public abstract class RenderingGPUSystem : SystemBase
Methods
Init()
Declaration
public abstract void Init()
ReloadAllImages()
Declaration
public abstract void ReloadAllImages()
Resume()
Declaration
public abstract void Resume()
Shutdown()
Declaration
public abstract void Shutdown()