Class TinyEnvironment | Project Tiny | 0.29.0-preview.22
docs.unity3d.com
    Show / Hide Table of Contents

    Class TinyEnvironment

    Inheritance
    Object
    Unity.Entities.ComponentSystemBase
    Unity.Entities.SystemBase
    TinyEnvironment
    Inherited Members
    Unity.Entities.SystemBase.CompleteDependency()
    Unity.Entities.SystemBase.Update()
    Unity.Entities.SystemBase.GetComponent<T>(Unity.Entities.Entity)
    Unity.Entities.SystemBase.SetComponent<T>(Unity.Entities.Entity, T)
    Unity.Entities.SystemBase.HasComponent<T>(Unity.Entities.Entity)
    Unity.Entities.SystemBase.GetComponentDataFromEntity<T>(System.Boolean)
    Unity.Entities.SystemBase.GetBuffer<T>(Unity.Entities.Entity)
    Unity.Entities.SystemBase.GetBufferFromEntity<T>(System.Boolean)
    Unity.Entities.SystemBase.OnCreateForCompiler()
    Unity.Entities.SystemBase.Dependency
    Unity.Entities.SystemBase.Entities
    Unity.Entities.SystemBase.Job
    Unity.Entities.ComponentSystemBase.OnStartRunning()
    Unity.Entities.ComponentSystemBase.OnStopRunning()
    Unity.Entities.ComponentSystemBase.ShouldRunSystem()
    Unity.Entities.ComponentSystemBase.GetComponentTypeHandle<T>(System.Boolean)
    Unity.Entities.ComponentSystemBase.GetDynamicComponentTypeHandle(Unity.Entities.ComponentType)
    Unity.Entities.ComponentSystemBase.GetBufferTypeHandle<T>(System.Boolean)
    Unity.Entities.ComponentSystemBase.GetSharedComponentTypeHandle<T>()
    Unity.Entities.ComponentSystemBase.GetEntityTypeHandle()
    Unity.Entities.ComponentSystemBase.RequireForUpdate(Unity.Entities.EntityQuery)
    Unity.Entities.ComponentSystemBase.RequireSingletonForUpdate<T>()
    Unity.Entities.ComponentSystemBase.HasSingleton<T>()
    Unity.Entities.ComponentSystemBase.GetSingleton<T>()
    Unity.Entities.ComponentSystemBase.SetSingleton<T>(T)
    Unity.Entities.ComponentSystemBase.GetSingletonEntity<T>()
    Unity.Entities.ComponentSystemBase.GetEntityQuery(Unity.Entities.ComponentType[])
    Unity.Entities.ComponentSystemBase.GetEntityQuery(Unity.Collections.NativeArray<Unity.Entities.ComponentType>)
    Unity.Entities.ComponentSystemBase.GetEntityQuery(Unity.Entities.EntityQueryDesc[])
    Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentType<T>(System.Boolean)
    Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentTypeDynamic(Unity.Entities.ComponentType)
    Unity.Entities.ComponentSystemBase.GetArchetypeChunkBufferType<T>(System.Boolean)
    Unity.Entities.ComponentSystemBase.GetArchetypeChunkSharedComponentType<T>()
    Unity.Entities.ComponentSystemBase.GetArchetypeChunkEntityType()
    Unity.Entities.ComponentSystemBase.Enabled
    Unity.Entities.ComponentSystemBase.EntityQueries
    Unity.Entities.ComponentSystemBase.GlobalSystemVersion
    Unity.Entities.ComponentSystemBase.LastSystemVersion
    Unity.Entities.ComponentSystemBase.EntityManager
    Unity.Entities.ComponentSystemBase.World
    Unity.Entities.ComponentSystemBase.Time
    Unity.Entities.ComponentSystemBase.ExecutingSystemType
    Namespace: Unity.Tiny
    Syntax
    public class TinyEnvironment : SystemBase

    Fields

    configEntity

    Declaration
    public Entity configEntity
    Field Value
    Type Description
    Unity.Entities.Entity

    whiteSpriteEntity

    Declaration
    public Entity whiteSpriteEntity
    Field Value
    Type Description
    Unity.Entities.Entity

    Methods

    GetAllEntitiesByName(String, Allocator)

    Declaration
    public NativeList<Entity> GetAllEntitiesByName(string name, Allocator allocator = Allocator.Temp)
    Parameters
    Type Name Description
    String name
    Allocator allocator
    Returns
    Type Description
    Unity.Collections.NativeList<Unity.Entities.Entity>

    GetConfigBufferData<T>()

    Declaration
    public DynamicBuffer<T> GetConfigBufferData<T>()
        where T : struct, IBufferElementData
    Returns
    Type Description
    Unity.Entities.DynamicBuffer<T>
    Type Parameters
    Name Description
    T

    GetConfigData<T>()

    Declaration
    public T GetConfigData<T>()
        where T : struct, IComponentData
    Returns
    Type Description
    T
    Type Parameters
    Name Description
    T

    GetEntityByGuid(EntityGuid)

    Declaration
    public Entity GetEntityByGuid(EntityGuid guid)
    Parameters
    Type Name Description
    Unity.Entities.EntityGuid guid
    Returns
    Type Description
    Unity.Entities.Entity

    GetEntityByName(String)

    Declaration
    public Entity GetEntityByName(string name)
    Parameters
    Type Name Description
    String name
    Returns
    Type Description
    Unity.Entities.Entity

    GetEntityGuid(Entity)

    Declaration
    public EntityGuid GetEntityGuid(Entity entity)
    Parameters
    Type Name Description
    Unity.Entities.Entity entity
    Returns
    Type Description
    Unity.Entities.EntityGuid

    GetEntityName(Entity)

    Declaration
    public string GetEntityName(Entity entity)
    Parameters
    Type Name Description
    Unity.Entities.Entity entity
    Returns
    Type Description
    String

    OnCreate()

    Declaration
    protected override void OnCreate()
    Overrides
    Unity.Entities.ComponentSystemBase.OnCreate()

    OnDestroy()

    Declaration
    protected override void OnDestroy()
    Overrides
    Unity.Entities.ComponentSystemBase.OnDestroy()

    OnUpdate()

    Declaration
    protected override void OnUpdate()
    Overrides
    Unity.Entities.SystemBase.OnUpdate()

    SetConfigData<T>(T)

    Declaration
    public void SetConfigData<T>(T data)
        where T : struct, IComponentData
    Parameters
    Type Name Description
    T data
    Type Parameters
    Name Description
    T

    SetEntityGuid(Entity, EntityGuid)

    Declaration
    public void SetEntityGuid(Entity entity, EntityGuid guid)
    Parameters
    Type Name Description
    Unity.Entities.Entity entity
    Unity.Entities.EntityGuid guid

    SetEntityName(Entity, String)

    Declaration
    public void SetEntityName(Entity entity, string name)
    Parameters
    Type Name Description
    Unity.Entities.Entity entity
    String name
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023