Struct TextRendererNeedsUpdate | Project Tiny | 0.29.0-preview.22
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    Struct TextRendererNeedsUpdate

    A tag component used to indicate that you've changed something in either the string or the TextRenderer, and that the mesh should be regenerated. Without this, no changes will be visible.

    Namespace: Unity.Tiny.Text
    Syntax
    public struct TextRendererNeedsUpdate : IComponentData
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