Struct EmitterConeSource
Spawns particles in a cone. Particles are emitted from the base of the cone, which is a circle on the X/Z plane.
Namespace: Unity.Tiny.Particles
Syntax
public struct EmitterConeSource : IComponentData
Remarks
Should be placed next to ParticleEmitter
Fields
Angle
The angle of the cone in degrees. The angle value will be clamped to range [0, 90].
Declaration
public float Angle
Field Value
Type | Description |
---|---|
Single |
Radius
The radius in which the particles are being spawned.
Declaration
public float Radius
Field Value
Type | Description |
---|---|
Single |