Struct Image2DLoadFromFileGuids
Asset GUIDs to load the image from
Namespace: Unity.Tiny
Syntax
public struct Image2DLoadFromFileGuids : IComponentData
Fields
imageAsset
Declaration
public Hash128 imageAsset
Field Value
| Type | Description |
|---|---|
| Unity.Entities.Hash128 |
maskAsset
Declaration
public Hash128 maskAsset
Field Value
| Type | Description |
|---|---|
| Unity.Entities.Hash128 |