Struct SceneData
Provides information for a requested scene. This component will be updated as a load request progresses.
Namespace: Unity.Tiny.Scenes
Syntax
public struct SceneData : IComponentData
Fields
Scene
Declaration
public Scene Scene
Field Value
| Type | Description |
|---|---|
| Scene |
Status
Declaration
public SceneStatus Status
Field Value
| Type | Description |
|---|---|
| SceneStatus |