public class InputData : IDisposable
Fields
Declaration
Field Value
Declaration
Field Value
Declaration
public NativeList<KeyCode> keysJustDown
Field Value
Type |
Description |
Unity.Collections.NativeList<KeyCode> |
|
Declaration
public NativeList<KeyCode> keysJustUp
Field Value
Type |
Description |
Unity.Collections.NativeList<KeyCode> |
|
Declaration
public NativeList<KeyCode> keysPressed
Field Value
Type |
Description |
Unity.Collections.NativeList<KeyCode> |
|
Declaration
Field Value
Declaration
Field Value
Declaration
Field Value
Declaration
Field Value
Declaration
Field Value
Declaration
Field Value
Declaration
Field Value
Declaration
public float scrollDeltaX
Field Value
Declaration
public float scrollDeltaY
Field Value
Declaration
public NativeList<Touch> touches
Field Value
Type |
Description |
Unity.Collections.NativeList<Touch> |
|
Methods
Declaration
public void AdvanceFrame()
Declaration
Declaration
public bool ContainsKey(ref NativeList<KeyCode> list, KeyCode c)
Parameters
Type |
Name |
Description |
Unity.Collections.NativeList<KeyCode> |
list |
|
KeyCode |
c |
|
Returns
Declaration
Declaration
public void KeyDown(KeyCode key)
Parameters
Declaration
public void KeyUp(KeyCode key)
Parameters
Declaration
public void MouseDown(int btn)
Parameters
Type |
Name |
Description |
Int32 |
btn |
|
Declaration
public void MouseUp(int btn)
Parameters
Type |
Name |
Description |
Int32 |
btn |
|
Declaration
public void RemoveKey(ref NativeList<KeyCode> list, KeyCode c)
Parameters
Type |
Name |
Description |
Unity.Collections.NativeList<KeyCode> |
list |
|
KeyCode |
c |
|
Declaration
public void TouchEvent(int fingerId, TouchState phase, int x, int y)
Parameters