Class ParticlesMeshBuilderSystem
A system that builds the vertex and index buffers for particles by aggregating all the particles from an emitter
Namespace: Unity.Tiny.Particles
Syntax
public class ParticlesMeshBuilderSystem : SystemBase
Remarks
Buffers will be written every frame unless the emitter does not have any living particles
Methods
OnCreate()
Declaration
protected override void OnCreate()
OnUpdate()
Declaration
protected override void OnUpdate()