Struct VideoClipLoadFromFileName | Package Manager UI website
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    Struct VideoClipLoadFromFileName

    The buffer containing the path to the media source file.

    Namespace: Unity.Tiny.Video
    Syntax
    public struct VideoClipLoadFromFileName : IBufferElementData
    Remarks

    This can be a URL if the file is remote, or it can be the path of the source file in the project. HTML media types supported: MP4, WebM, Ogg.

    Fields

    c

    Declaration
    public char c
    Field Value
    Type Description
    System.Char
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