Struct VideoClipLoadFromFileName
The buffer containing the path to the media source file.
Namespace: Unity.Tiny.Video
Syntax
public struct VideoClipLoadFromFileName : IBufferElementData
Remarks
This can be a URL if the file is remote, or it can be the path of the source file in the project. HTML media types supported: MP4, WebM, Ogg.
Fields
c
Declaration
public char c
Field Value
Type | Description |
---|---|
System.Char |