Namespace Unity.Tiny.Tweens
Classes
TweenSystem
A lightweight tweening system for component data.
Structs
TweenColor
An active tween of a Color type.
TweenComponent
Data describing an active tween. Created by AddTween<T>(Entity, TypeManager.FieldInfo, T, T, Single, TweenFunc, LoopMode, Boolean, Single)
Once the tween is created, you can use callbacks in the Watcher module to watch for the current state of the tweening operation.
You can dynamically change values inside the TweenComponent at any time.
TweenDesc
Structure that describes a single tween. It is part of the TweenComponent, and is automatically created by AddTween<T>(Entity, TypeManager.FieldInfo, T, T, Single, TweenFunc, LoopMode, Boolean, Single)
TweenFloat
An active tween of a float type.
TweenFloat2
An active tween of a float2 type.
TweenFloat3
An active tween of a float3 type.
TweenFloat4
An active tween of a float4 type.
TweenInt
An active tween of an integer type.
TweenQuaternion
An active tween of a quaternion type.
Enums
TweenFunc
Enum that lists tweening functions that you can pass to AddTween<T>(Entity, TypeManager.FieldInfo, T, T, Single, TweenFunc, LoopMode, Boolean, Single).