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    Namespace Unity.Tiny.Tweens

    Classes

    TweenSystem

    A lightweight tweening system for component data.

    Structs

    TweenColor

    An active tween of a Color type.

    TweenComponent

    Data describing an active tween. Created by AddTween<T>(Entity, TypeManager.FieldInfo, T, T, Single, TweenFunc, LoopMode, Boolean, Single)

    Once the tween is created, you can use callbacks in the Watcher module to watch for the current state of the tweening operation.

    You can dynamically change values inside the TweenComponent at any time.

    TweenDesc

    Structure that describes a single tween. It is part of the TweenComponent, and is automatically created by AddTween<T>(Entity, TypeManager.FieldInfo, T, T, Single, TweenFunc, LoopMode, Boolean, Single)

    TweenFloat

    An active tween of a float type.

    TweenFloat2

    An active tween of a float2 type.

    TweenFloat3

    An active tween of a float3 type.

    TweenFloat4

    An active tween of a float4 type.

    TweenInt

    An active tween of an integer type.

    TweenQuaternion

    An active tween of a quaternion type.

    Enums

    TweenFunc

    Enum that lists tweening functions that you can pass to AddTween<T>(Entity, TypeManager.FieldInfo, T, T, Single, TweenFunc, LoopMode, Boolean, Single).

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