Namespace Unity.Tiny.Tilemap2D | Package Manager UI website
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    Namespace Unity.Tiny.Tilemap2D

    Structs

    Tile

    A component describing properties of a tile used by tilemaps.

    TileData

    A structure that describes data per tile instance in a tilemap.

    Tilemap

    A component that describes tiles in a grid layout.

    TilemapRechunk

    Flag component that you apply to the same entity as a TileMap component to indicate that the tilemap needs re-chunking. Add this component whenever a tile changes.

    TilemapRenderer

    A component for tilemap rendering. Specifies an {@link Tilemap} to draw, as well as and rendering modifiers, such as a color tint.

    Enums

    TileColliderType

    An enum that describes the different collider types for tiles.

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