Struct LifetimeAngularVelocity
The angular velocity over lifetime. The value of curve at time 0.0 defines the particle's angular velocity at the beginning of its lifetime. The value at time 1.0 defines the particle's angular velocity at the end of its lifetime.
Namespace: Unity.Tiny.Particles
Syntax
public struct LifetimeAngularVelocity : IComponentData
Fields
curve
Entity with the [Bezier|Linear|Step]CurveFloat component.
Declaration
public Entity curve
Field Value
Type | Description |
---|---|
Entity |