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    Struct EmitterInitialColor

    Sets the initial color of the particles by multiplying the color of the source particle by a random value obtained by sampling curve between time 0.0 and 1.0.

    Namespace: Unity.Tiny.Particles
    Syntax
    public struct EmitterInitialColor : IComponentData

    Fields

    curve

    Entity with the [Bezier|Linear|Step]CurveColor component. The color is choosen randomly by sampling the curve between time 0.0 and 1.0.

    Declaration
    public Entity curve
    Field Value
    Type Description
    Entity
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