Struct EmitterInitialAngularVelocity
Sets the initial angular velocity on the Z axis for particles to a random value in the range specified by angularVelocity.
Namespace: Unity.Tiny.Particles
Syntax
public struct EmitterInitialAngularVelocity : IComponentData
Fields
angularVelocity
Declaration
public Range angularVelocity
Field Value
| Type | Description |
|---|---|
| Range |