Struct EmitterConeSource
Spawns particles in a cone. Particles are emitted from the base of the cone, which is a circle on the X/Z plane. The angle and speed parameters define the initial particle velocity.
Namespace: Unity.Tiny.Particles
Syntax
public struct EmitterConeSource : IComponentData
Fields
angle
The angle of the cone.
Declaration
public float angle
Field Value
Type | Description |
---|---|
System.Single |
radius
The radius in which the particles are being spawned.
Declaration
public float radius
Field Value
Type | Description |
---|---|
System.Single |
speed
The initial speed of the particles.
Declaration
public float speed
Field Value
Type | Description |
---|---|
System.Single |