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    Struct EmitterConeSource

    Spawns particles in a cone. Particles are emitted from the base of the cone, which is a circle on the X/Z plane. The angle and speed parameters define the initial particle velocity.

    Namespace: Unity.Tiny.Particles
    Syntax
    public struct EmitterConeSource : IComponentData

    Fields

    angle

    The angle of the cone.

    Declaration
    public float angle
    Field Value
    Type Description
    System.Single

    radius

    The radius in which the particles are being spawned.

    Declaration
    public float radius
    Field Value
    Type Description
    System.Single

    speed

    The initial speed of the particles.

    Declaration
    public float speed
    Field Value
    Type Description
    System.Single
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