Struct EmitterCircleSource
Spawns particles inside a circle on the X/Y plane.
Namespace: Unity.Tiny.Particles
Syntax
public struct EmitterCircleSource : IComponentData
Fields
radius
The radius of the circle.
Declaration
public Range radius
Field Value
Type | Description |
---|---|
Range |
speed
The initial speed of the particles.
Declaration
public Range speed
Field Value
Type | Description |
---|---|
Range |
speedBasedOnRadius
If true, particles that spawn closer to the center of the circle have a lower speed.
Declaration
public bool speedBasedOnRadius
Field Value
Type | Description |
---|---|
System.Boolean |