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    Struct EmitterCircleSource

    Spawns particles inside a circle on the X/Y plane.

    Namespace: Unity.Tiny.Particles
    Syntax
    public struct EmitterCircleSource : IComponentData

    Fields

    radius

    The radius of the circle.

    Declaration
    public Range radius
    Field Value
    Type Description
    Range

    speed

    The initial speed of the particles.

    Declaration
    public Range speed
    Field Value
    Type Description
    Range

    speedBasedOnRadius

    If true, particles that spawn closer to the center of the circle have a lower speed.

    Declaration
    public bool speedBasedOnRadius
    Field Value
    Type Description
    System.Boolean
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