Namespace Unity.Tiny.HitBox2D
Classes
HitBox2DSystem
This system tests for overlaps between all components under all cameras in the world.
Structs
HitBoxOverlap
When added to an entity, this component describes overlap between that entity and another entity with a Sprite2DRendererHitBox2D HitBox2D component attached.
HitTestResult
The HitTest(float3, Entity) function returns this structure.
RayCastResult
The RayCast(float3, float3, Entity) function returns this structure.
RectHitBox2D
Describes a 2D hit box for simple picking.
Sprite2DRendererHitBox2D
Describes a 2D hit box for simple picking.