Struct Image2DLoadFromFileMaskFile | Package Manager UI website
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    Struct Image2DLoadFromFileMaskFile

    An image to use as the mask. This can be a data URI.

    Namespace: Unity.Tiny.Core2D
    Syntax
    public struct Image2DLoadFromFileMaskFile : IBufferElementData
    Remarks

    The red channel will be used as the mask (the alpha channel is ignored); efficient compression can be used (e.g. a single channel PNG or palleted PNG8).

    Fields

    s

    Declaration
    public char s
    Field Value
    Type Description
    System.Char
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