Struct Image2D
Namespace: Unity.Tiny.Core2D
Syntax
public struct Image2D : IComponentData
Fields
disableSmoothing
Disable image bilinear filtering. This is useful for pixel art assets. Defaults to false.
Declaration
public bool disableSmoothing
Field Value
Type | Description |
---|---|
System.Boolean |
hasAlpha
Image contains any alpha values != 1. Set only after loading (status must be ImageStatus::Loaded). This is written to by the image loading system and should be treated as read only by user code.
Declaration
public bool hasAlpha
Field Value
Type | Description |
---|---|
System.Boolean |
imagePixelSize
Image size in pixels. Set only after loading (status must be ImageStatus::Loaded). This is written to by the image loading system and should be treated as read only by user code.
Declaration
public float2 imagePixelSize
Field Value
Type | Description |
---|---|
float2 |
status
Load status of the image. This is written to by the image loading system and should be treated as read only by user code.
Declaration
public ImageStatus status
Field Value
Type | Description |
---|---|
ImageStatus |