Play Mode
You can enable or disable Play Mode through the Tiny menu option by clicking the Enable Play Mode
to toggle the option. When enabled, clicking Unity Play
button at the top of the editor will not only launch a build of your project, but also allows Unity to enter Play Mode. At this point, Connections Information Overlay should be visible over the Game view.
When in Play Mode, the project re-opens in read-only mode, and it is now possible to pause and download the world state of a running client by pressing the Pause
button. The downloaded world state will be loaded in the editor, enabling inspection of entities and components. Note that any changes made while in Play Mode are not persisted or reflected back to running clients.
Exiting Play Mode does not close the local HTTP server, so you can quickly re-open a page to the local HTTP server content if needed by either pressing or scanning the QR code in the Connections Information Overlay. Closing your project will stop the local HTTP server.