Tiny Settings - Build report section | Package Manager UI website
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    Tiny Settings - Build report section

    After a build, this section is updated. You can use this report to figure out which assets are taking most space in your build, and optimize them - reduce the size of textures, change compression settings, and so on.

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    The compressed size is an estimated size only, used to give an idea of how much data will be transferred over network when compression is used server-side. The raw size is the actual size before any compression is applied.

    The report is split into three sections, Runtime, Assets and Code.

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