Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[0.32.0] - 2020-11-13
Changed
- Update minimum editor version to 2020.1.2f1
Fixed
- Eliminated the AudioContext warnings, related to trying to perform the audio unlock procedure right at startup.
- On iOS Safari, audio should now resume correctly in all cases after an app is back-grounded or the device is locked.
[0.31.0] - 2020-09-24
Fixed
- Fixed an issue which prevented the renderer from responding to changes to the screen dimensions.
[0.30.0] - 2020-08-26
Added
- Support for platform OnQuit and OnSuspendResume
[0.29.0] - 2020-08-04
Added
- Add support for managed code debugging with Wasm
[0.28.0] - 2020-07-10
Added
- Stats collection for audio
- Stats collection for textures
Changed
- Updated minimum Unity Editor version to 2020.1.0b15 (40d9420e7de8)
[0.27.0] - 2020-05-27
Changed
- Updated minimum Unity Editor version to 2020.1.0b9 (9c0aec301c8d)
[0.26.0] - 2020-05-15
Changed
- Update package dependencies
[0.25.0] - 2020-04-30
- Update package dependencies
[0.24.0] - 2020-04-09
- Update package dependencies
[0.23.0] - 2020-03-20
- Update package dependencies
[0.22.0] - 2020-02-05
- Update package dependencies
- Fix a performance issue where a storm of repeated attempts to unlock the AudioContext would cause Firefox and Chrome to hang.
- Fix old browsers not necessarily having
AudioContext.resume()
orAudioContext.suspend()
functionality. - Properly initialize canvas size based on screen size and devicePixelRatio. DisplayInfo.screenDpiScale can be used to control the ratio of render resolution and display resolution.
[0.21.0] - 2020-01-21
- Update package dependencies
[0.20.0-preview.2] - 2019-12-10
- Update the package to use Unity '2019.3.0f1' or later
- This is the first release of Tiny for web support