Class AudioIOHTMLSystem
Inheritance
Unity.Tiny.GenericAssetLoading.GenericAssetLoader<Unity.Tiny.Audio.AudioClip, AudioHTMLClip, Unity.Tiny.Audio.AudioClipLoadFromFile, AudioHTMLLoading>
AudioIOHTMLSystem
Inherited Members
Unity.Tiny.GenericAssetLoading.GenericAssetLoader<Unity.Tiny.Audio.AudioClip, Unity.Tiny.Web.AudioHTMLClip, Unity.Tiny.Audio.AudioClipLoadFromFile, Unity.Tiny.Web.AudioHTMLLoading>.c
Unity.Tiny.GenericAssetLoading.GenericAssetLoader<Unity.Tiny.Audio.AudioClip, Unity.Tiny.Web.AudioHTMLClip, Unity.Tiny.Audio.AudioClipLoadFromFile, Unity.Tiny.Web.AudioHTMLLoading>.wrapper
Unity.Tiny.GenericAssetLoading.GenericAssetLoader<Unity.Tiny.Audio.AudioClip, Unity.Tiny.Web.AudioHTMLClip, Unity.Tiny.Audio.AudioClipLoadFromFile, Unity.Tiny.Web.AudioHTMLLoading>.OnCreate()
Unity.Tiny.GenericAssetLoading.GenericAssetLoader<Unity.Tiny.Audio.AudioClip, Unity.Tiny.Web.AudioHTMLClip, Unity.Tiny.Audio.AudioClipLoadFromFile, Unity.Tiny.Web.AudioHTMLLoading>.OnUpdate()
Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentType<T>(System.Boolean)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentTypeDynamic(Unity.Entities.ComponentType)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkBufferType<T>(System.Boolean)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkSharedComponentType<T>()
Unity.Entities.ComponentSystemBase.GetArchetypeChunkEntityType()
Namespace: Unity.Tiny.Web
Syntax
public class AudioIOHTMLSystem : GenericAssetLoader<AudioClip, AudioHTMLClip, AudioClipLoadFromFile, AudioHTMLLoading>
Methods
OnCreate()
Declaration
protected override void OnCreate()
Overrides
Unity.Tiny.GenericAssetLoading.GenericAssetLoader<Unity.Tiny.Audio.AudioClip, Unity.Tiny.Web.AudioHTMLClip, Unity.Tiny.Audio.AudioClipLoadFromFile, Unity.Tiny.Web.AudioHTMLLoading>.OnCreate()