Class AudioHTMLSystem | Project Tiny for Web | 0.31.0-preview.24
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    Class AudioHTMLSystem

    Inheritance
    Object
    ComponentSystemBase
    SystemBase
    Unity.Tiny.Audio.AudioSystem
    AudioHTMLSystem
    Inherited Members
    Unity.Tiny.Audio.AudioSystem.OnCreate()
    Unity.Tiny.Audio.AudioSystem.OnDestroy()
    SystemBase.CompleteDependency()
    SystemBase.Update()
    SystemBase.GetComponent<T>(Entity)
    SystemBase.SetComponent<T>(Entity, T)
    SystemBase.HasComponent<T>(Entity)
    SystemBase.GetComponentDataFromEntity<T>(Boolean)
    SystemBase.GetBuffer<T>(Entity)
    SystemBase.GetBufferFromEntity<T>(Boolean)
    SystemBase.Dependency
    SystemBase.Entities
    SystemBase.Job
    ComponentSystemBase.OnCreateForCompiler()
    ComponentSystemBase.OnStartRunning()
    ComponentSystemBase.OnStopRunning()
    ComponentSystemBase.ShouldRunSystem()
    ComponentSystemBase.GetComponentTypeHandle<T>(Boolean)
    ComponentSystemBase.GetDynamicComponentTypeHandle(ComponentType)
    ComponentSystemBase.GetBufferTypeHandle<T>(Boolean)
    ComponentSystemBase.GetSharedComponentTypeHandle<T>()
    ComponentSystemBase.GetEntityTypeHandle()
    ComponentSystemBase.RequireForUpdate(EntityQuery)
    ComponentSystemBase.RequireSingletonForUpdate<T>()
    ComponentSystemBase.HasSingleton<T>()
    ComponentSystemBase.GetSingleton<T>()
    ComponentSystemBase.SetSingleton<T>(T)
    ComponentSystemBase.GetSingletonEntity<T>()
    ComponentSystemBase.GetEntityQuery(ComponentType[])
    ComponentSystemBase.GetEntityQuery(NativeArray<ComponentType>)
    ComponentSystemBase.GetEntityQuery(EntityQueryDesc[])
    Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentType<T>(System.Boolean)
    Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentTypeDynamic(Unity.Entities.ComponentType)
    Unity.Entities.ComponentSystemBase.GetArchetypeChunkBufferType<T>(System.Boolean)
    Unity.Entities.ComponentSystemBase.GetArchetypeChunkSharedComponentType<T>()
    Unity.Entities.ComponentSystemBase.GetArchetypeChunkEntityType()
    ComponentSystemBase.Enabled
    ComponentSystemBase.EntityQueries
    ComponentSystemBase.GlobalSystemVersion
    ComponentSystemBase.LastSystemVersion
    ComponentSystemBase.EntityManager
    ComponentSystemBase.World
    ComponentSystemBase.Time
    ComponentSystemBase.ExecutingSystemType
    Namespace: Unity.Tiny.Web
    Syntax
    public class AudioHTMLSystem : AudioSystem

    Methods

    DestroyAudioSystem()

    Declaration
    protected override void DestroyAudioSystem()
    Overrides
    Unity.Tiny.Audio.AudioSystem.DestroyAudioSystem()

    InitAudioSystem()

    Declaration
    protected override void InitAudioSystem()
    Overrides
    Unity.Tiny.Audio.AudioSystem.InitAudioSystem()

    IsPlaying(Entity)

    Declaration
    protected override bool IsPlaying(Entity e)
    Parameters
    Type Name Description
    Entity e
    Returns
    Type Description
    Boolean
    Overrides
    Unity.Tiny.Audio.AudioSystem.IsPlaying(Unity.Entities.Entity)

    OnUpdate()

    Declaration
    protected override void OnUpdate()
    Overrides
    Unity.Tiny.Audio.AudioSystem.OnUpdate()

    PlaySource(Entity)

    Declaration
    protected override bool PlaySource(Entity e)
    Parameters
    Type Name Description
    Entity e
    Returns
    Type Description
    Boolean
    Overrides
    Unity.Tiny.Audio.AudioSystem.PlaySource(Unity.Entities.Entity)

    SetPan(Entity, Single)

    Declaration
    protected override bool SetPan(Entity e, float pan)
    Parameters
    Type Name Description
    Entity e
    Single pan
    Returns
    Type Description
    Boolean
    Overrides
    Unity.Tiny.Audio.AudioSystem.SetPan(Unity.Entities.Entity, System.Single)

    SetPitch(Entity, Single)

    Declaration
    protected override bool SetPitch(Entity e, float pitch)
    Parameters
    Type Name Description
    Entity e
    Single pitch
    Returns
    Type Description
    Boolean
    Overrides
    Unity.Tiny.Audio.AudioSystem.SetPitch(Unity.Entities.Entity, System.Single)

    SetVolume(Entity, Single)

    Declaration
    protected override bool SetVolume(Entity e, float volume)
    Parameters
    Type Name Description
    Entity e
    Single volume
    Returns
    Type Description
    Boolean
    Overrides
    Unity.Tiny.Audio.AudioSystem.SetVolume(Unity.Entities.Entity, System.Single)

    StopSource(Entity)

    Declaration
    protected override void StopSource(Entity e)
    Parameters
    Type Name Description
    Entity e
    Overrides
    Unity.Tiny.Audio.AudioSystem.StopSource(Unity.Entities.Entity)
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