Class AudioHTMLSystem
Inheritance
Unity.Entities.ComponentSystemBase
Unity.Entities.SystemBase
AudioHTMLSystem
Inherited Members
Unity.Tiny.Audio.AudioSystem.OnCreateForCompiler()
Unity.Tiny.Audio.AudioSystem.<>GetEntityQuery_ForOnUpdate_LambdaJob0_From(Unity.Entities.ComponentSystemBase)
Unity.Tiny.Audio.AudioSystem.<>GetEntityQuery_ForOnUpdate_LambdaJob1_From(Unity.Entities.ComponentSystemBase)
Unity.Tiny.Audio.AudioSystem.<>GetEntityQuery_ForOnUpdate_LambdaJob2_From(Unity.Entities.ComponentSystemBase)
Unity.Tiny.Audio.AudioSystem.<>GetEntityQuery_ForOnUpdate_LambdaJob3_From(Unity.Entities.ComponentSystemBase)
Unity.Tiny.Audio.AudioSystem.<>GetEntityQuery_ForOnUpdate_LambdaJob4_From(Unity.Entities.ComponentSystemBase)
Unity.Tiny.Audio.AudioSystem.<>GetEntityQuery_ForOnUpdate_LambdaJob5_From(Unity.Entities.ComponentSystemBase)
Unity.Tiny.Audio.AudioSystem.<>GetEntityQuery_ForOnUpdate_LambdaJob6_From(Unity.Entities.ComponentSystemBase)
Unity.Tiny.Audio.AudioSystem.<>GetEntityQuery_ForOnUpdate_LambdaJob7_From(Unity.Entities.ComponentSystemBase)
Unity.Tiny.Audio.AudioSystem.<>GetEntityQuery_ForOnUpdate_LambdaJob8_From(Unity.Entities.ComponentSystemBase)
Unity.Tiny.Audio.AudioSystem.<>GetEntityQuery_ForOnUpdate_LambdaJob9_From(Unity.Entities.ComponentSystemBase)
Unity.Entities.SystemBase.CompleteDependency()
Unity.Entities.SystemBase.Update()
Unity.Entities.SystemBase.GetComponent<T>(Unity.Entities.Entity)
Unity.Entities.SystemBase.SetComponent<T>(Unity.Entities.Entity, T)
Unity.Entities.SystemBase.HasComponent<T>(Unity.Entities.Entity)
Unity.Entities.SystemBase.GetComponentDataFromEntity<T>(System.Boolean)
Unity.Entities.SystemBase.GetBuffer<T>(Unity.Entities.Entity)
Unity.Entities.SystemBase.GetBufferFromEntity<T>(System.Boolean)
Unity.Entities.SystemBase.Dependency
Unity.Entities.SystemBase.Entities
Unity.Entities.SystemBase.Job
Unity.Entities.ComponentSystemBase.OnStartRunning()
Unity.Entities.ComponentSystemBase.OnStopRunning()
Unity.Entities.ComponentSystemBase.ShouldRunSystem()
Unity.Entities.ComponentSystemBase.GetComponentTypeHandle<T>(System.Boolean)
Unity.Entities.ComponentSystemBase.GetDynamicComponentTypeHandle(Unity.Entities.ComponentType)
Unity.Entities.ComponentSystemBase.GetBufferTypeHandle<T>(System.Boolean)
Unity.Entities.ComponentSystemBase.GetSharedComponentTypeHandle<T>()
Unity.Entities.ComponentSystemBase.GetEntityTypeHandle()
Unity.Entities.ComponentSystemBase.RequireForUpdate(Unity.Entities.EntityQuery)
Unity.Entities.ComponentSystemBase.RequireSingletonForUpdate<T>()
Unity.Entities.ComponentSystemBase.HasSingleton<T>()
Unity.Entities.ComponentSystemBase.GetSingleton<T>()
Unity.Entities.ComponentSystemBase.SetSingleton<T>(T)
Unity.Entities.ComponentSystemBase.GetSingletonEntity<T>()
Unity.Entities.ComponentSystemBase.GetEntityQuery(Unity.Entities.ComponentType[])
Unity.Entities.ComponentSystemBase.GetEntityQuery(Unity.Collections.NativeArray<Unity.Entities.ComponentType>)
Unity.Entities.ComponentSystemBase.GetEntityQuery(Unity.Entities.EntityQueryDesc[])
Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentType<T>(System.Boolean)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentTypeDynamic(Unity.Entities.ComponentType)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkBufferType<T>(System.Boolean)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkSharedComponentType<T>()
Unity.Entities.ComponentSystemBase.GetArchetypeChunkEntityType()
Unity.Entities.ComponentSystemBase.Enabled
Unity.Entities.ComponentSystemBase.EntityQueries
Unity.Entities.ComponentSystemBase.GlobalSystemVersion
Unity.Entities.ComponentSystemBase.LastSystemVersion
Unity.Entities.ComponentSystemBase.EntityManager
Unity.Entities.ComponentSystemBase.World
Unity.Entities.ComponentSystemBase.Time
Unity.Entities.ComponentSystemBase.ExecutingSystemType
Namespace: Unity.Tiny.Web
Syntax
public class AudioHTMLSystem : AudioSystem
Methods
DestroyAudioSystem()
Declaration
protected override void DestroyAudioSystem()
Overrides
InitAudioSystem()
Declaration
protected override void InitAudioSystem()
Overrides
IsPlaying(Entity)
Declaration
protected override bool IsPlaying(Entity e)
Parameters
| Type | Name | Description |
|---|---|---|
| Unity.Entities.Entity | e |
Returns
| Type | Description |
|---|---|
| Boolean |
Overrides
Unity.Tiny.Audio.AudioSystem.IsPlaying(Unity.Entities.Entity)
OnUpdate()
Declaration
protected override void OnUpdate()
Overrides
PlaySource(Entity)
Declaration
protected override bool PlaySource(Entity e)
Parameters
| Type | Name | Description |
|---|---|---|
| Unity.Entities.Entity | e |
Returns
| Type | Description |
|---|---|
| Boolean |
Overrides
Unity.Tiny.Audio.AudioSystem.PlaySource(Unity.Entities.Entity)
SetPan(Entity, Single)
Declaration
protected override bool SetPan(Entity e, float pan)
Parameters
| Type | Name | Description |
|---|---|---|
| Unity.Entities.Entity | e | |
| Single | pan |
Returns
| Type | Description |
|---|---|
| Boolean |
Overrides
Unity.Tiny.Audio.AudioSystem.SetPan(Unity.Entities.Entity, System.Single)
SetPitch(Entity, Single)
Declaration
protected override bool SetPitch(Entity e, float pitch)
Parameters
| Type | Name | Description |
|---|---|---|
| Unity.Entities.Entity | e | |
| Single | pitch |
Returns
| Type | Description |
|---|---|
| Boolean |
Overrides
Unity.Tiny.Audio.AudioSystem.SetPitch(Unity.Entities.Entity, System.Single)
SetVolume(Entity, Single)
Declaration
protected override bool SetVolume(Entity e, float volume)
Parameters
| Type | Name | Description |
|---|---|---|
| Unity.Entities.Entity | e | |
| Single | volume |
Returns
| Type | Description |
|---|---|
| Boolean |
Overrides
Unity.Tiny.Audio.AudioSystem.SetVolume(Unity.Entities.Entity, System.Single)
StopSource(Entity)
Declaration
protected override void StopSource(Entity e)
Parameters
| Type | Name | Description |
|---|---|---|
| Unity.Entities.Entity | e |
Overrides
Unity.Tiny.Audio.AudioSystem.StopSource(Unity.Entities.Entity)