Struct SkinnedMeshRenderer
Syntax
public struct SkinnedMeshRenderer : IComponentData
Fields
canUseCPUSkinning
Declaration
public bool canUseCPUSkinning
Field Value
canUseGPUSkinning
Declaration
public bool canUseGPUSkinning
Field Value
dynamicMesh
Declaration
public Entity dynamicMesh
Field Value
Type |
Description |
Unity.Entities.Entity |
|
indexCount
Declaration
Field Value
material
Declaration
Field Value
Type |
Description |
Unity.Entities.Entity |
|
shadowCastingMode
Declaration
public ShadowCastingMode shadowCastingMode
Field Value
sharedMesh
Declaration
Field Value
Type |
Description |
Unity.Entities.Entity |
|
skinQuality
Declaration
public SkinQuality skinQuality
Field Value
startIndex
Declaration
Field Value