Enum bgfx.TextureFlags
Namespace: Bgfx
Syntax
[Flags]
public enum TextureFlags : ulong
Fields
Name | Description |
---|---|
BlitDst | Texture will be used as blit destination. |
ComputeWrite | Texture will be used for compute write. |
MsaaSample | Texture will be used for MSAA sampling. |
None | |
ReadBack | Texture will be used for read back from GPU. |
Rt | Render target no MSAA. |
RtMask | |
RtMsaaMask | |
RtMsaaShift | |
RtMsaaX16 | Render target MSAAx16 mode. |
RtMsaaX2 | Render target MSAAx2 mode. |
RtMsaaX4 | Render target MSAAx4 mode. |
RtMsaaX8 | Render target MSAAx8 mode. |
RtShift | |
RtWriteOnly | Render target will be used for writing |
Srgb | Sample texture as sRGB. |