Enum bgfx.TextureFlags
Namespace: Bgfx
Syntax
[Flags]
public enum TextureFlags : ulong
Fields
| Name | Description |
|---|---|
| BlitDst | Texture will be used as blit destination. |
| ComputeWrite | Texture will be used for compute write. |
| MsaaSample | Texture will be used for MSAA sampling. |
| None | |
| ReadBack | Texture will be used for read back from GPU. |
| Rt | Render target no MSAA. |
| RtMask | |
| RtMsaaMask | |
| RtMsaaShift | |
| RtMsaaX16 | Render target MSAAx16 mode. |
| RtMsaaX2 | Render target MSAAx2 mode. |
| RtMsaaX4 | Render target MSAAx4 mode. |
| RtMsaaX8 | Render target MSAAx8 mode. |
| RtShift | |
| RtWriteOnly | Render target will be used for writing |
| Srgb | Sample texture as sRGB. |