Enum bgfx.SamplerFlags
Namespace: Bgfx
Syntax
[Flags]
public enum SamplerFlags : uint
Fields
Name | Description |
---|---|
BitsMask | |
BorderColorMask | |
BorderColorShift | |
CompareAlways | Compare when sampling depth texture: always. |
CompareEqual | Compare when sampling depth texture: equal. |
CompareGequal | Compare when sampling depth texture: greater or equal. |
CompareGreater | Compare when sampling depth texture: greater. |
CompareLequal | Compare when sampling depth texture: less or equal. |
CompareLess | Compare when sampling depth texture: less. |
CompareMask | |
CompareNever | Compare when sampling depth texture: never. |
CompareNotequal | Compare when sampling depth texture: not equal. |
CompareShift | |
MagAnisotropic | Mag sampling mode: Anisotropic |
MagMask | |
MagPoint | Mag sampling mode: Point |
MagShift | |
MinAnisotropic | Min sampling mode: Anisotropic |
MinMask | |
MinPoint | Min sampling mode: Point |
MinShift | |
MipMask | |
MipPoint | Mip sampling mode: Point |
MipShift | |
None | |
Point | |
ReservedMask | |
ReservedShift | |
SampleStencil | Sample stencil instead of depth. |
UBorder | Wrap U mode: Border |
UClamp | Wrap U mode: Clamp |
UMask | |
UMirror | Wrap U mode: Mirror |
UShift | |
UvwBorder | |
UvwClamp | |
UvwMirror | |
VBorder | Wrap V mode: Border |
VClamp | Wrap V mode: Clamp |
VMask | |
VMirror | Wrap V mode: Mirror |
VShift | |
WBorder | Wrap W mode: Border |
WClamp | Wrap W mode: Clamp |
WMask | |
WMirror | Wrap W mode: Mirror |
WShift |