Enum bgfx.SamplerFlags
Namespace: Bgfx
Syntax
[Flags]
public enum SamplerFlags : uint
Fields
| Name | Description |
|---|---|
| BitsMask | |
| BorderColorMask | |
| BorderColorShift | |
| CompareAlways | Compare when sampling depth texture: always. |
| CompareEqual | Compare when sampling depth texture: equal. |
| CompareGequal | Compare when sampling depth texture: greater or equal. |
| CompareGreater | Compare when sampling depth texture: greater. |
| CompareLequal | Compare when sampling depth texture: less or equal. |
| CompareLess | Compare when sampling depth texture: less. |
| CompareMask | |
| CompareNever | Compare when sampling depth texture: never. |
| CompareNotequal | Compare when sampling depth texture: not equal. |
| CompareShift | |
| MagAnisotropic | Mag sampling mode: Anisotropic |
| MagMask | |
| MagPoint | Mag sampling mode: Point |
| MagShift | |
| MinAnisotropic | Min sampling mode: Anisotropic |
| MinMask | |
| MinPoint | Min sampling mode: Point |
| MinShift | |
| MipMask | |
| MipPoint | Mip sampling mode: Point |
| MipShift | |
| None | |
| Point | |
| ReservedMask | |
| ReservedShift | |
| SampleStencil | Sample stencil instead of depth. |
| UBorder | Wrap U mode: Border |
| UClamp | Wrap U mode: Clamp |
| UMask | |
| UMirror | Wrap U mode: Mirror |
| UShift | |
| UvwBorder | |
| UvwClamp | |
| UvwMirror | |
| VBorder | Wrap V mode: Border |
| VClamp | Wrap V mode: Clamp |
| VMask | |
| VMirror | Wrap V mode: Mirror |
| VShift | |
| WBorder | Wrap W mode: Border |
| WClamp | Wrap W mode: Clamp |
| WMask | |
| WMirror | Wrap W mode: Mirror |
| WShift |