Enum bgfx.ResetFlags
Namespace: Bgfx
Syntax
[Flags]
public enum ResetFlags : uint
Fields
Name | Description |
---|---|
Capture | Begin screen capture. |
DepthClamp | Enable depth clamp. |
FlipAfterRender | This flag specifies where flip occurs. Default behaviour is that flip occurs
before rendering new frame. This flag only has effect when |
FlushAfterRender | Flush rendering after submitting to GPU. |
Fullscreen | Not supported yet. |
FullscreenMask | |
FullscreenShift | |
Hdr10 | Enable HDR10 rendering. |
Hidpi | Enable HiDPI rendering. |
Maxanisotropy | Turn on/off max anisotropy. |
MsaaMask | |
MsaaShift | |
MsaaX16 | Enable 16x MSAA. |
MsaaX2 | Enable 2x MSAA. |
MsaaX4 | Enable 4x MSAA. |
MsaaX8 | Enable 8x MSAA. |
None | No reset flags. |
ReservedMask | |
ReservedShift | |
SrgbBackbuffer | Enable sRGB backbuffer. |
Suspend | Suspend rendering. |
Vsync | Enable V-Sync. |