Enum bgfx.ResetFlags
Namespace: Bgfx
Syntax
[Flags]
public enum ResetFlags : uint
Fields
| Name | Description |
|---|---|
| Capture | Begin screen capture. |
| DepthClamp | Enable depth clamp. |
| FlipAfterRender | This flag specifies where flip occurs. Default behaviour is that flip occurs
before rendering new frame. This flag only has effect when |
| FlushAfterRender | Flush rendering after submitting to GPU. |
| Fullscreen | Not supported yet. |
| FullscreenMask | |
| FullscreenShift | |
| Hdr10 | Enable HDR10 rendering. |
| Hidpi | Enable HiDPI rendering. |
| Maxanisotropy | Turn on/off max anisotropy. |
| MsaaMask | |
| MsaaShift | |
| MsaaX16 | Enable 16x MSAA. |
| MsaaX2 | Enable 2x MSAA. |
| MsaaX4 | Enable 4x MSAA. |
| MsaaX8 | Enable 8x MSAA. |
| None | No reset flags. |
| ReservedMask | |
| ReservedShift | |
| SrgbBackbuffer | Enable sRGB backbuffer. |
| Suspend | Suspend rendering. |
| Vsync | Enable V-Sync. |