Enum bgfx.BufferFlags
Namespace: Bgfx
Syntax
[Flags]
public enum BufferFlags : ushort
Fields
| Name | Description |
|---|---|
| AllowResize | Allow dynamic index/vertex buffer resize during update. |
| ComputeFormat16x1 | 1 16-bit value |
| ComputeFormat16x2 | 2 16-bit values |
| ComputeFormat16x4 | 4 16-bit values |
| ComputeFormat32x1 | 1 32-bit value |
| ComputeFormat32x2 | 2 32-bit values |
| ComputeFormat32x4 | 4 32-bit values |
| ComputeFormat8x1 | 1 8-bit value |
| ComputeFormat8x2 | 2 8-bit values |
| ComputeFormat8x4 | 4 8-bit values |
| ComputeFormatMask | |
| ComputeFormatShift | |
| ComputeRead | Buffer will be read by shader. |
| ComputeReadWrite | |
| ComputeTypeFloat | Type |
| ComputeTypeInt | Type |
| ComputeTypeMask | |
| ComputeTypeShift | |
| ComputeTypeUint | Type |
| ComputeWrite | Buffer will be used for writing. |
| DrawIndirect | Buffer will be used for storing draw indirect commands. |
| Index32 | Index buffer contains 32-bit indices. |
| None |