Struct PrecompiledShader
Namespace: Unity.Tiny.Rendering
Syntax
public struct PrecompiledShader : IComponentData
Fields
Guid
Declaration
public Guid Guid
Field Value
| Type | Description |
|---|---|
| Guid |
Name
Declaration
public FixedString32 Name
Field Value
| Type | Description |
|---|---|
| Unity.Collections.FixedString32 |