Class ConvertLitMeshToDynamicMeshSystem | Project Tiny Rendering | 0.28.0-preview.40
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    Class ConvertLitMeshToDynamicMeshSystem

    Inheritance
    Object
    ConvertLitMeshToDynamicMeshSystem
    Namespace: Unity.Tiny.Rendering
    Syntax
    public class ConvertLitMeshToDynamicMeshSystem : SystemBase

    Methods

    ConvertLitMeshRenderDataToDynamicMeshData(EntityCommandBuffer, Entity, SkinnedMeshRenderer)

    Declaration
    protected void ConvertLitMeshRenderDataToDynamicMeshData(EntityCommandBuffer ecb, Entity smrEntity, SkinnedMeshRenderer smr)
    Parameters
    Type Name Description
    EntityCommandBuffer ecb
    Entity smrEntity
    SkinnedMeshRenderer smr

    DeleteDynamicMeshData(EntityCommandBuffer, Entity, SkinnedMeshRenderer)

    Declaration
    protected void DeleteDynamicMeshData(EntityCommandBuffer ecb, Entity smrEntity, SkinnedMeshRenderer smr)
    Parameters
    Type Name Description
    EntityCommandBuffer ecb
    Entity smrEntity
    SkinnedMeshRenderer smr

    OnUpdate()

    Declaration
    protected override void OnUpdate()
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