Struct SimpleShader
Namespace: Unity.Tiny.Rendering
Syntax
public struct SimpleShader
Fields
m_prog
Declaration
public bgfx.ProgramHandle m_prog
Field Value
| Type | Description | 
|---|---|
| bgfx.ProgramHandle | 
m_samplerTexColor0
Declaration
public bgfx.UniformHandle m_samplerTexColor0
Field Value
| Type | Description | 
|---|---|
| bgfx.UniformHandle | 
m_uniformColor0
Declaration
public bgfx.UniformHandle m_uniformColor0
Field Value
| Type | Description | 
|---|---|
| bgfx.UniformHandle | 
m_uniformTexMad
Declaration
public bgfx.UniformHandle m_uniformTexMad
Field Value
| Type | Description | 
|---|---|
| bgfx.UniformHandle | 
Methods
Destroy()
Declaration
public void Destroy()
Init(bgfx.ProgramHandle)
Declaration
public void Init(bgfx.ProgramHandle program)
Parameters
| Type | Name | Description | 
|---|---|---|
| bgfx.ProgramHandle | program |