Struct ShadowMapShader
Namespace: Unity.Tiny.Rendering
Syntax
public struct ShadowMapShader
Fields
m_prog
Declaration
public bgfx.ProgramHandle m_prog
Field Value
| Type | Description | 
|---|---|
| bgfx.ProgramHandle | 
m_uniformBias
Declaration
public bgfx.UniformHandle m_uniformBias
Field Value
| Type | Description | 
|---|---|
| bgfx.UniformHandle | 
m_uniformDebugColor
Declaration
public bgfx.UniformHandle m_uniformDebugColor
Field Value
| Type | Description | 
|---|---|
| bgfx.UniformHandle | 
Methods
Destroy()
Declaration
public void Destroy()
Init(bgfx.ProgramHandle)
Declaration
public void Init(bgfx.ProgramHandle program)
Parameters
| Type | Name | Description | 
|---|---|---|
| bgfx.ProgramHandle | program |